Local forecast
A Shockbyte x Discord Production Rust Server
Online 15.235.31.125:21650 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does A Shockbyte x Discord Production Rust Server run?
Across the last 48 hours the average was 240 server fps, with a floor of 237. The world held as many as 8,321 entities, buildings and deployables included. At most it drew 3,942 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Right now A Shockbyte x Discord Production Rust Server is up and running. Its reported uptime shows a restart about 3 days 17 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.
In which location does A Shockbyte x Discord Production Rust Server sit?
There is no published region for A Shockbyte x Discord Production Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.235.31.125:21650 is its address.
What Rust version is A Shockbyte x Discord Production Rust Server on?
On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): It holds 75 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte x Discord Production Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes on A Shockbyte x Discord Production Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 10 hours.
Population
How many players does A Shockbyte x Discord Production Rust Server hold?
Out of 75 slots, A Shockbyte x Discord Production Rust Server has 0 filled right now. The seven-day average stands at 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #15,270, in the top 69% of ranked servers.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Open the console in Rust with F1, then type client.connect 15.235.31.125:21650 to join. On this page, Launch Rust does the same through Steam.