Local forecast
A Shockbyte Rust Server
Online 15.235.31.99:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:20 UKWed 21 Oct, 09:20 UTC · 6d ago | 0 | – | running | 0 |
| Sun 11 Oct, 00:55 UKSat 10 Oct, 23:55 UTC · 17d ago | 1 | held half | 10.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Shockbyte Rust Server hold a steady performance?
Its average over the last 48 hours was 231 server fps, and it never dropped below 122. At its peak the world had 29,392 entities, counting buildings, deployables and the rest. Memory use reached 3,522 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 8 hours ago. In the last 7 full days it stayed up 159 of 168 hours, 95% of the time. The first sighting by Rust Wipe Stats was on 10 October 2026.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 15.235.31.99:28015.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 2,500, seed 5000. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 6 days 22 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Population
Is A Shockbyte Rust Server busy or quiet?
The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The average for the past week is 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,412, inside the top 69% of all ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 15.235.31.99:28015, or join from this page with Launch Rust, which opens Steam and connects you.