Rust Wipe StatsWipe forecast
Now 57,310 players 11,753 servers 132 fresh wipes in 3 h

Local forecast

RustAimLab (private)

Offline 150.220.36.191:28415 checked 17d ago

moddedcarbon

Current conditions

observed 17d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,861
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 02:22 UKSat 10 Oct, 01:22 UTC · 18d ago 1 – running 0
Fri 9 Oct, 18:18 UKFri 9 Oct, 17:18 UTC · 19d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
62/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
51/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000

Quick answers

from the figures on this page

Server details

Is RustAimLab (private) online at the moment, and how consistent is its uptime?

Right now RustAimLab (private) is down; the last sighting was 17 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.

In which location does RustAimLab (private) sit?

There is no published region for RustAimLab (private). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 150.220.36.191:28415.

What Rust version is RustAimLab (private) on?

Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on RustAimLab (private)?

These are the tags RustAimLab (private) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RustAimLab (private) appear among the Rust Wipe Stats lists and filters?

RustAimLab (private) appears in the following Rust Wipe Stats lists: Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which settings and rules are in force on RustAimLab (private)?

The name of RustAimLab (private) says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does RustAimLab (private) wipe?

The record of RustAimLab (private)'s wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 21 hours.

What happens on RustAimLab (private) when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Population

Is RustAimLab (private) busy or quiet?

At this moment RustAimLab (private) is down, having last been seen 17 days 19 hours ago.

Where does RustAimLab (private) sit in the rankings?

The last seven days of player hours rank RustAimLab (private) at #15,861, in the top 72% of ranked servers.

Join the server

What steps let you join RustAimLab (private)?

Enter client.connect 150.220.36.191:28415 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp4
Max players It holds 4 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.