Local forecast
recoil-recorder
Offline 150.220.36.225:28315 checked 30d ago
Current conditions
observed 30d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,911
- top 71%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is recoil-recorder, and is it online now?
Right now recoil-recorder is down; the last sighting was 30 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.
In which location does recoil-recorder sit?
No region is published by recoil-recorder. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 150.220.36.225:28315.
What version of Rust is running on recoil-recorder?
Rust network protocol 2633 and build 165217 on Windows is what recoil-recorder runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on recoil-recorder?
For the game's server browser, recoil-recorder publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does recoil-recorder appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include recoil-recorder: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on recoil-recorder?
A procedural map, generated by the game, runs on recoil-recorder.
What settings does recoil-recorder use, and what rules does it enforce?
No gather rate appears in the name recoil-recorder. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does recoil-recorder wipe?
Its rhythm cannot be read yet, as too few of recoil-recorder's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 30 days 2 hours is how long the current world has been running.
Population
How many players does recoil-recorder hold?
recoil-recorder is offline at the moment; the last sighting was 30 days 2 hours ago.
How does recoil-recorder compare with other Rust servers in the rankings?
Player hours over the past week put recoil-recorder at #16,911, inside the top 71% of all ranked servers.
Getting in
How do you get into recoil-recorder?
Open the console in Rust with F1, then type client.connect 150.220.36.225:28315 to join. On this page, Launch Rust does the same through Steam.