Local forecast
TroubleChute
Offline 150.228.104.179:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,498
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is TroubleChute online at the moment, and how consistent is its uptime?
TroubleChute is currently offline, with the last sighting 42 days 13 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.
Where does TroubleChute run from?
There is no published region for TroubleChute. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 150.228.104.179:28015 is its address.
What Rust version is TroubleChute on?
On TroubleChute you will find Rust network protocol 2633 and build 163794, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on TroubleChute?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry TroubleChute?
The Rust Wipe Stats lists that include TroubleChute are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is TroubleChute on?
The map is procedural, generated by the game on TroubleChute.
What settings does TroubleChute use, and what rules does it enforce?
No gather rate appears in the name TroubleChute. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does TroubleChute wipe?
Too few wipes on TroubleChute are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 16 hours.
Population
Is TroubleChute busy or quiet?
TroubleChute is offline at the moment; the last sighting was 42 days 13 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Player hours over the past week put TroubleChute at #15,498, inside the top – of all ranked servers.
Join the server
What do you do to join TroubleChute?
Open the console in Rust with F1, then type client.connect 150.228.104.179:28015 to join. On this page, Launch Rust does the same through Steam.