Local forecast
TroubleChute
Offline 150.228.105.152:28015 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,391
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is TroubleChute online at the moment, and how consistent is its uptime?
Right now TroubleChute is down; the last sighting was 39 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
Where does TroubleChute run from?
No region is published by TroubleChute. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 150.228.105.152:28015 is its address.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry TroubleChute?
TroubleChute appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is TroubleChute on?
The map is procedural, generated by the game on TroubleChute.
What settings does TroubleChute use, and what rules does it enforce?
The name of TroubleChute says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does TroubleChute wipe?
Its rhythm cannot be read yet, as too few of TroubleChute's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 11 hours.
Population
How many players does TroubleChute hold?
At this moment TroubleChute is down, having last been seen 39 days 2 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
The last seven days of player hours rank TroubleChute at #15,391, in the top – of ranked servers.
How to join
What steps let you join TroubleChute?
Open the console in Rust with F1, then type client.connect 150.228.105.152:28015 to join. On this page, Launch Rust does the same through Steam.