Rust Wipe StatsWipe forecast
Now 44,156 players 11,640 servers 105 fresh wipes in 3 h

Local forecast

My Local Server

Offline 150.228.229.74:28015 checked 18d ago

moddedoxide

Current conditions

observed 18d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,865
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 22:02 UKFri 9 Oct, 21:02 UTC · 19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
104/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
153/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

About the server

Is My Local Server online at the moment, and how consistent is its uptime?

My Local Server is currently offline, with the last sighting 18 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 7 October 2026 it was first recorded by Rust Wipe Stats.

Where does My Local Server run from?

For My Local Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 150.228.229.74:28015 is its address.

What version of Rust is running on My Local Server?

On My Local Server you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do My Local Server's tags tell you?

These are the tags My Local Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does My Local Server appear among the Rust Wipe Stats lists and filters?

My Local Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is My Local Server on?

The game generates the map on My Local Server, a procedural one.

Which settings and rules are in force on My Local Server?

The name of My Local Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does My Local Server wipe?

Its rhythm cannot be read yet, as too few of My Local Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 11 hours.

What happens on My Local Server when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 4 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does My Local Server carry?

At this moment My Local Server is down, having last been seen 18 days 17 hours ago.

What position does My Local Server hold among Rust servers?

The last seven days of player hours rank My Local Server at #15,865, in the top 72% of ranked servers.

How to join

What do you do to join My Local Server?

Two ways in: press F1 and enter client.connect 150.228.229.74:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.