Local forecast
Hotwire Test Renamed
Offline 151.240.92.7:28015 checked 16d ago
Current conditions
observed 16d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,850
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 13h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 13h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 13h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 13h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UK FWThu 1 Oct, 18:11 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Hotwire Test Renamed online at the moment, and how consistent is its uptime?
Last seen 16 days 23 hours ago, Hotwire Test Renamed is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.
What location is Hotwire Test Renamed based in?
For Hotwire Test Renamed, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 151.240.92.7:28015 is its address.
What Rust version is Hotwire Test Renamed on?
Rust network protocol 2634 and build 167398 on Windows is what Hotwire Test Renamed runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Hotwire Test Renamed?
For the game's server browser, Hotwire Test Renamed publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Hotwire Test Renamed?
These Rust Wipe Stats lists include Hotwire Test Renamed: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Hotwire Test Renamed?
A procedural map, generated by the game, runs on Hotwire Test Renamed.
What settings does Hotwire Test Renamed use, and what rules does it enforce?
Gather rate is not given in the name for Hotwire Test Renamed. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Hotwire Test Renamed wipe?
Once a month is all Hotwire Test Renamed wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 26 days 10 hours.
What should you expect from wipe day on Hotwire Test Renamed?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 3 hours in.
Population
What sort of population does Hotwire Test Renamed carry?
Hotwire Test Renamed is offline at the moment; the last sighting was 16 days 23 hours ago.
What position does Hotwire Test Renamed hold among Rust servers?
Player hours over the past week put Hotwire Test Renamed at #15,850, inside the top 72% of all ranked servers.
How to join
How do you get into Hotwire Test Renamed?
Two ways in: press F1 and enter client.connect 151.240.92.7:28015, or join from this page with Launch Rust, which opens Steam and connects you.