Local forecast · EA
RustGalaxy Japan Test Server
Offline EA 151.242.74.235:28015 checked 5h ago
Current conditions
observed 5h agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69% · #499 in EA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 8d 10h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 10h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RustGalaxy Japan Test Server?
Across the last 48 hours the average was 28 server fps, with a floor of 22. At its peak the world had 105,177 entities, counting buildings, deployables and the rest. Memory use reached 2,697 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is RustGalaxy Japan Test Server, and is it online now?
Right now RustGalaxy Japan Test Server is down; the last sighting was 5 hours ago. The uptime it reports puts the last restart about 6 hours ago. The first sighting by Rust Wipe Stats was on 27 October 2026.
In which location does RustGalaxy Japan Test Server sit?
The EA tag places RustGalaxy Japan Test Server in Asia, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 151.242.74.235:28015.
What Rust version is RustGalaxy Japan Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what RustGalaxy Japan Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Who is behind RustGalaxy Japan Test Server?
A rustgalaxy.com hostname is published by RustGalaxy Japan Test Server and by 11 other servers we track, which points to the same operator running them.
What do RustGalaxy Japan Test Server's tags tell you?
For the game's server browser, RustGalaxy Japan Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; EA (East Asia): Its place in the server browser is East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustGalaxy Japan Test Server appear among the Rust Wipe Stats lists and filters?
RustGalaxy Japan Test Server appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. Find it on the server list under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is RustGalaxy Japan Test Server on?
The game generates the map on RustGalaxy Japan Test Server, procedural, size 4,000, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does RustGalaxy Japan Test Server use, and what rules does it enforce?
Gather rate is not given in the name for RustGalaxy Japan Test Server. You can have 100 players in a group. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does RustGalaxy Japan Test Server wipe?
An estimate from the force wipe gives RustGalaxy Japan Test Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 26 days 14 hours. A monthly wipe schedule is set out in its tags.
Population history
How many players does RustGalaxy Japan Test Server hold?
The last time RustGalaxy Japan Test Server was seen was 5 hours ago; it is offline right now. The seven-day average stands at 0 players.
Where does RustGalaxy Japan Test Server sit in the rankings?
Seven-day player hours place RustGalaxy Japan Test Server at #15,400, inside the top 69% of ranked servers and at #499 in Asia.
Join the server
What do you do to join RustGalaxy Japan Test Server?
Open the console in Rust with F1, then type client.connect 151.242.74.235:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/uJeMnpN92P.
