Rust Wipe StatsWipe forecast
Now 34,317 players 11,668 servers 86 fresh wipes in 3 h

Local forecast

Rust PvE - Test

Offline 151.59.150.11:28015 checked 16h ago

moddedoxide

Current conditions

observed 16h ago
0 / 5
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#9,081
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75117:0020:0000:0003:0007:0010:00

Hourly average and peak, UTC.

Server performance

010020030040017:0020:0000:0003:0007:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
4/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average
15/ 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
5/ 200
Rustico 3 groups of 5 · 8 on average
21/ 100
SGRust@Mint groups of 6 · 1 on average
2/ 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200

Quick answers

from the figures on this page

Server details

Does Rust PvE - Test hold a steady performance?

Its average over the last 48 hours was 202 server fps, and it never dropped below 115. Buildings, deployables and all else in the world took the entity count to a peak of 66,738. At most it drew 1,960 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Rust PvE - Test online at the moment, and how consistent is its uptime?

Rust PvE - Test is currently offline, with the last sighting 16 hours ago. Going by its reported uptime, the last restart was about 9 hours ago. In the last 1 full day it stayed up 11 of 24 hours, 46% of the time. It came to Rust Wipe Stats's notice first on 27 October 2026.

What location is Rust PvE - Test based in?

For Rust PvE - Test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 151.59.150.11:28015 is its address.

What Rust version is Rust PvE - Test on?

Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Rust PvE - Test?

The server browser reads these tags from Rust PvE - Test: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts5 (Group limit): You can have up to 5 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust PvE - Test?

These Rust Wipe Stats lists include Rust PvE - Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is Rust PvE - Test on?

Rust PvE - Test runs a procedural map of size 3,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Rust PvE - Test use, and what rules does it enforce?

No gather rate appears in the name Rust PvE - Test. The limit on groups is 5 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does Rust PvE - Test wipe?

The record of Rust PvE - Test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 16 hours is how long the current world has been running.

Population history

Is Rust PvE - Test busy or quiet?

The last time Rust PvE - Test was seen was 16 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

What position does Rust PvE - Test hold among Rust servers?

Player hours over the past week put Rust PvE - Test at #9,081, inside the top 41% of all ranked servers.

Join the server

What steps let you join Rust PvE - Test?

Open the console in Rust with F1, then type client.connect 151.59.150.11:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players 5 player slots are available.
ts5
Group limit You can have up to 5 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.