Local forecast
Rust PvE - Test
Offline 151.59.34.38:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UKSun 25 Oct, 10:44 UTC · 2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Rust PvE - Test, and is it online now?
Last seen 2 days 21 hours ago, Rust PvE - Test is offline now. It was up for 0 of 48 hours across the last 2 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
What location is Rust PvE - Test based in?
No region is published by Rust PvE - Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 151.59.34.38:28015.
What Rust version is Rust PvE - Test on?
Rust network protocol 2635 and build 168909 on Windows is what Rust PvE - Test runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Rust PvE - Test?
For the game's server browser, Rust PvE - Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts5 (Group limit): You can have up to 5 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust PvE - Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust PvE - Test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What map is Rust PvE - Test on?
A procedural map, generated by the game, runs on Rust PvE - Test.
Which settings and rules are in force on Rust PvE - Test?
The name of Rust PvE - Test says nothing about gather rate. The limit on groups is 5 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Rust PvE - Test wipe?
The record of Rust PvE - Test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 21 hours.
What happens on Rust PvE - Test when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does Rust PvE - Test carry?
The last time Rust PvE - Test was seen was 2 days 21 hours ago; it is offline right now. Over seven days to now, 0 players on average.
How does Rust PvE - Test compare with other Rust servers in the rankings?
Ranked #15,400 on seven-day player hours, Rust PvE - Test is in the top 69% of all ranked servers.
How to join
What steps let you join Rust PvE - Test?
Enter client.connect 151.59.34.38:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.