Local forecast
LivingWorld isolated remediation validation
Offline 152.110.55.254:28115 checked 29d ago
Current conditions
observed 29d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,853
- top 71%
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is LivingWorld isolated remediation validation, and is it online now?
Right now LivingWorld isolated remediation validation is down; the last sighting was 29 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is LivingWorld isolated remediation validation based in?
There is no published region for LivingWorld isolated remediation validation. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 152.110.55.254:28115.
What Rust version is LivingWorld isolated remediation validation on?
On LivingWorld isolated remediation validation you will find Rust network protocol 2633 and build 163207, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on LivingWorld isolated remediation validation?
The server browser reads these tags from LivingWorld isolated remediation validation: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163207 (Build): Build 163207 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LivingWorld isolated remediation validation?
These Rust Wipe Stats lists include LivingWorld isolated remediation validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on LivingWorld isolated remediation validation?
The game generates the map on LivingWorld isolated remediation validation, a procedural one.
Which settings and rules are in force on LivingWorld isolated remediation validation?
Gather rate is not given in the name for LivingWorld isolated remediation validation. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does LivingWorld isolated remediation validation wipe?
Its rhythm cannot be read yet, as too few of LivingWorld isolated remediation validation's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 45 days 4 hours is how long the current world has been running.
Population
What sort of population does LivingWorld isolated remediation validation carry?
At this moment LivingWorld isolated remediation validation is down, having last been seen 29 days 3 hours ago.
Where does LivingWorld isolated remediation validation sit in the rankings?
Ranked #16,853 on seven-day player hours, LivingWorld isolated remediation validation is in the top 71% of all ranked servers.
Join the server
How do you get into LivingWorld isolated remediation validation?
Open the console in Rust with F1, then type client.connect 152.110.55.254:28115 to join. On this page, Launch Rust does the same through Steam.