Rust Wipe StatsWipe forecast
Now 49,675 players 11,694 servers 104 fresh wipes in 3 h

Local forecast

Toyohara

Online 152.89.199.58:35300 checked 10m ago

monthly wipes vanillaoxide

Current conditions

observed 10m ago
2 / 200
players now
Quiet H 5 · avg 1 7-day high and average

1% full

7-day average
1
peak 5
Rank
#2,986
top 13%
Last wipe
27d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 16h FW

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 16h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:33 UKFri 2 Oct, 20:33 UTC · 27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
95/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
48/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
69/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
24/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
42/ 100
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
147/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does Toyohara run?

Its average over the last 48 hours was 83 server fps, and it never dropped below 65. Buildings, deployables and all else in the world took the entity count to a peak of 151,136. The peak memory draw was 3,768 MB. Players feel lag when fps drops and the entity count climbs.

Is Toyohara online at the moment, and how consistent is its uptime?

You will find Toyohara online at the moment. The uptime it reports puts the last restart about 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Toyohara sit?

For Toyohara, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 152.89.199.58:35300.

What Rust version is Toyohara on?

Rust network protocol 2635 and build 168909 on Windows is what Toyohara runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Toyohara?

These are the tags Toyohara publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): It holds 200 players; ts10 (Group limit): You can have up to 10 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Toyohara?

Toyohara appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on Toyohara?

A procedural map of size 4,900 with seed 365238753, generated by the game, runs on Toyohara. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Toyohara?

Gather rate is not given in the name for Toyohara. The limit on groups is 10 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Toyohara wipe?

Toyohara wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 27 days 5 hours. Its tags carry a monthly wipe schedule.

What happens on Toyohara when wipe day arrives?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 15 hours in.

Population

What sort of population does Toyohara carry?

Toyohara is carrying 2 players at the moment, out of 200 slots. The seven-day average is 1 players, with a peak of 5. Its busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.

How does Toyohara compare with other Rust servers in the rankings?

The last seven days of player hours rank Toyohara at #2,986, in the top 13% of ranked servers.

How to join

How do you get into Toyohara?

Enter client.connect 152.89.199.58:35300 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/uFrXzFjfb is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts10,^o

Game

gmrust
Game mode Standard survival, the Rust way.
mp200
Max players It holds 200 players.
ts10
Group limit You can have up to 10 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.