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Now 33,162 players 11,622 servers 74 fresh wipes in 3 h

Local forecast · EA

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

Online EA 153.197.161.35:28017 checked 8m ago

biweekly wipes vanillacarbonpremium

Current conditions

observed 8m ago
2 / 150
players now
Quiet H 7 · avg 1 7-day high and average

1% full

7-day average
1
peak 7
Rank
#3,286
top 15% · #294 in EA
Last wipe
13d ago
biweekly schedule
Next wipe
22h
Fri 30 Oct, 04:32 UK · 04:32 UTC

Next wipe

from its schedule tag

Friday 30 October, 04:32 UK · 04:32 UTC

in 22h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Fri 30 Oct 04:32 UK · 04:32 UTC 22h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
  3. Fri 13 Nov 04:32 UK · 04:32 UTC 14d 22h
  4. Fri 27 Nov 04:32 UK · 04:32 UTC 28d 22h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
  6. Fri 11 Dec 04:32 UK · 04:32 UTC 42d 22h

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UK · 04:32 UTC, in 22h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:32 UKFri 16 Oct, 04:32 UTC · 13d ago 5 – running 0
Thu 1 Oct, 20:05 UK FWThu 1 Oct, 19:05 UTC · 27d ago 4 halved by day 9 14.4 days 0
Thu 17 Sep, 20:00 UKThu 17 Sep, 19:00 UTC · 41d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 64 on average
20/ 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 41 on average
13/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 27 on average
10/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
7/ 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average
1/ 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
1/ 100

Quick answers

from the figures on this page

Server details

How smoothly does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe run?

Its average over the last 48 hours was 98 server fps, and it never dropped below 81. Buildings, deployables and all else in the world took the entity count to a peak of 122,965. The peak memory draw was 4,550 MB. Lag is what players call it when fps is low and entities are piling up.

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe online at the moment, and how consistent is its uptime?

You will find [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe online at the moment. Its reported uptime shows a restart about 7 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sit?

With its EA tag, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe lists itself in Asia. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 153.197.161.35:28017 is its address.

What version of Rust is running on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

On [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Who operates [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

A crypto-cheer.jp hostname is published by [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe and by 2 other servers we track, which points to the same operator running them.

Which meaning sits behind each tag on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

These are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp150 (Max players): 150 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^y (Carbon): Plugins run through Carbon here; ^q (Premium): Joining requires premium status in Rust; EA (East Asia): The server browser puts it under East Asia. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe appear among the Rust Wipe Stats lists and filters?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs a procedural map of size 4,500, seed 930824030, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe use, and what rules does it enforce?

Gather rate is not given in the name for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. It runs these plugin frameworks: Carbon. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Joining requires premium status in Rust. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe schedule its wipes for?

Its tag sets the prediction, because the record of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's wipes is too thin to confirm the schedule. Expect the next wipe on Friday 30 October at 04:32 UTC. 13 days 1 hours is how long the current world has been running. The tags say it wipes every two weeks.

What should you expect from wipe day on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

Its recent wipes drew an average peak of 5 players. Peak numbers on the latest wipe arrived 28 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 7.5.

Player counts

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe busy or quiet?

The live count for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe: 2 players, with 150 slots in total. Across the past week it peaked at 7 and averaged 1 players. Its busiest point in the last 48 hours was 10:00 UTC, averaging 5 players.

Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sit in the rankings?

Seven-day player hours place [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at #3,286, inside the top 15% of ranked servers and at #294 in Asia.

Getting in

What do you do to join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

Two ways in: press F1 and enter client.connect 153.197.161.35:28017, or join from this page with Launch Rust, which opens Steam and connects you. Joining requires premium status in Rust.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp150
Max players 150 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly The cycle is two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^y
Carbon Plugins run through Carbon here.
^q
Premium Joining requires premium status in Rust.

Region

EA
East Asia The server browser puts it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.