Rust Wipe StatsWipe forecast
Now 45,630 players 11,623 servers 94 fresh wipes in 3 h

Local forecast

My Local Testing Server

Offline 153.66.129.147:28015 checked 39d ago

moddedcarbon

Current conditions

observed 39d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#11,766
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 03:27 UKSat 19 Sep, 02:27 UTC · 39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
145/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
172/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
80/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000

Quick answers

from the figures on this page

Server details

Is My Local Testing Server online at the moment, and how consistent is its uptime?

Last seen 39 days 3 hours ago, My Local Testing Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 18 September 2026 it was first recorded by Rust Wipe Stats.

Where does My Local Testing Server run from?

No region is published by My Local Testing Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 153.66.129.147:28015 is its address.

What Rust version is My Local Testing Server on?

Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do My Local Testing Server's tags tell you?

For the game's server browser, My Local Testing Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does My Local Testing Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include My Local Testing Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on My Local Testing Server?

The map is procedural, generated by the game on My Local Testing Server.

What settings does My Local Testing Server use, and what rules does it enforce?

The name of My Local Testing Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does My Local Testing Server schedule its wipes for?

The record of My Local Testing Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 39 days 6 hours is how long the current world has been running.

What should you expect from wipe day on My Local Testing Server?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

What sort of population does My Local Testing Server carry?

My Local Testing Server is offline at the moment; the last sighting was 39 days 3 hours ago.

How does My Local Testing Server compare with other Rust servers in the rankings?

The last seven days of player hours rank My Local Testing Server at #11,766, in the top – of ranked servers.

How to join

What do you do to join My Local Testing Server?

Open the console in Rust with F1, then type client.connect 153.66.129.147:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build It runs game build 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.