Rust Wipe StatsWipe forecast
Now 61,690 players 11,757 servers 132 fresh wipes in 3 h

Local forecast

My Local Testing Server

Offline 153.66.129.99:28015 checked 39d ago

moddedcarbon

Current conditions

observed 39d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,090
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 07:40 UKFri 18 Sep, 06:40 UTC · 39d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
81/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
82/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
84/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
20/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is My Local Testing Server, and is it online now?

My Local Testing Server is currently offline, with the last sighting 39 days 16 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.

Where does My Local Testing Server run from?

No region is published by My Local Testing Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 153.66.129.99:28015.

What version of Rust is running on My Local Testing Server?

On My Local Testing Server you will find Rust network protocol 2633 and build 164530, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on My Local Testing Server?

For the game's server browser, My Local Testing Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry My Local Testing Server?

My Local Testing Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on My Local Testing Server?

The map is procedural, generated by the game on My Local Testing Server.

What settings does My Local Testing Server use, and what rules does it enforce?

Gather rate is not given in the name for My Local Testing Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does My Local Testing Server schedule its wipes for?

The record of My Local Testing Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 39 days 16 hours.

What happens on My Local Testing Server when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is My Local Testing Server busy or quiet?

At this moment My Local Testing Server is down, having last been seen 39 days 16 hours ago.

Where does My Local Testing Server sit in the rankings?

The last seven days of player hours rank My Local Testing Server at #14,090, in the top – of ranked servers.

Getting in

How do you get into My Local Testing Server?

Open the console in Rust with F1, then type client.connect 153.66.129.99:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build Build 164530 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.