Rust Wipe StatsWipe forecast
Now 37,139 players 11,636 servers 59 fresh wipes in 3 h

Local forecast

Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 1d ago

moddedcarbon

Current conditions

observed 1d ago
0 / 100
players now
Offline H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#12,465
top 56%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0007:0010:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

01020304004:0007:0010:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:28 UKSun 25 Oct, 14:28 UTC · 2d ago 3 – running 0
Sun 18 Oct, 15:28 UKSun 18 Oct, 14:28 UTC · 9d ago 2 halved by day 6 7 days 0
Sun 11 Oct, 05:11 UKSun 11 Oct, 04:11 UTC · 16d ago 1 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 160 on average
39/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Test Server (Stevious Mondays) run?

Server fps averaged 30 in the last 48 hours; the lowest was 30. The world held as many as 82,014 entities, buildings and deployables included. At most it drew 2,202 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Test Server (Stevious Mondays) online at the moment, and how consistent is its uptime?

Test Server (Stevious Mondays) is currently offline, with the last sighting 31 hours ago. Its reported uptime shows a restart about 29 hours ago. In the last 7 full days it stayed up 32 of 168 hours, 19% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.

Where does Test Server (Stevious Mondays) run from?

There is no published region for Test Server (Stevious Mondays). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 155.103.85.145:28010.

What version of Rust is running on Test Server (Stevious Mondays)?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Mondays) runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Test Server (Stevious Mondays)'s tags tell you?

The server browser reads these tags from Test Server (Stevious Mondays): gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Test Server (Stevious Mondays)?

Test Server (Stevious Mondays) appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What map is Test Server (Stevious Mondays) on?

Test Server (Stevious Mondays) runs a procedural map of size 3,950, seed 268830268, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

What settings does Test Server (Stevious Mondays) use, and what rules does it enforce?

No gather rate appears in the name Test Server (Stevious Mondays). The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Test Server (Stevious Mondays) wipe?

No next wipe can be predicted for Test Server (Stevious Mondays): it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 12 hours.

What should you expect from wipe day on Test Server (Stevious Mondays)?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 22 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 4 when the crowd did not hold.

Population history

What sort of population does Test Server (Stevious Mondays) carry?

The last time Test Server (Stevious Mondays) was seen was 31 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 3. At 12:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Test Server (Stevious Mondays) compare with other Rust servers in the rankings?

Player hours over the past week put Test Server (Stevious Mondays) at #12,465, inside the top 56% of all ranked servers.

How to join

What steps let you join Test Server (Stevious Mondays)?

Open the console in Rust with F1, then type client.connect 155.103.85.145:28010 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.