Rust Wipe StatsWipe forecast
Now 51,829 players 11,699 servers 136 fresh wipes in 3 h

Local forecast

Test Server (Stevious Main)

Offline 155.103.85.145:28030 checked 5d ago

moddedcarbon

Current conditions

observed 5d ago
0 / 100
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#11,425
top 51%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:58 UKWed 21 Oct, 13:58 UTC · 6d ago 1 – running 0
Wed 14 Oct, 18:40 UKWed 14 Oct, 17:40 UTC · 13d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
59/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000

Quick answers

from the figures on this page

Server facts

Is Test Server (Stevious Main) online at the moment, and how consistent is its uptime?

Test Server (Stevious Main) is currently offline, with the last sighting 5 days 4 hours ago. In the last 7 full days it stayed up 31 of 168 hours, 18% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.

Where does Test Server (Stevious Main) run from?

For Test Server (Stevious Main), no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 155.103.85.145:28030 is its address.

What Rust version is Test Server (Stevious Main) on?

On Test Server (Stevious Main) you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Test Server (Stevious Main)?

The server browser reads these tags from Test Server (Stevious Main): gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Test Server (Stevious Main) appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Test Server (Stevious Main) are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on Test Server (Stevious Main)?

Test Server (Stevious Main) runs a procedural map of size 3,950, seed 329424333, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Which settings and rules are in force on Test Server (Stevious Main)?

Gather rate is not given in the name for Test Server (Stevious Main). Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe schedule

On what schedule does Test Server (Stevious Main) wipe?

Its rhythm cannot be read yet, as too few of Test Server (Stevious Main)'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 10 hours.

What happens on Test Server (Stevious Main) when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 8 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population history

How many players does Test Server (Stevious Main) hold?

At this moment Test Server (Stevious Main) is down, having last been seen 5 days 4 hours ago. Averaged over seven days: 0 players, peaking at 1.

What position does Test Server (Stevious Main) hold among Rust servers?

Player hours over the past week put Test Server (Stevious Main) at #11,425, inside the top 51% of all ranked servers.

Join the server

What do you do to join Test Server (Stevious Main)?

Two ways in: press F1 and enter client.connect 155.103.85.145:28030, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://stevious.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.