Rust Wipe StatsWipe forecast
Now 58,743 players 11,691 servers 103 fresh wipes in 3 h

Local forecast

Test Server (Upsurge Main)

Offline 155.103.85.145:28070 checked 13h ago

moddedcarbon

Current conditions

observed 13h ago
0 / 100
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,581
top 48%
Last wipe
1d ago
no schedule published
Next wipe
1d 3h
Thu 29 Oct, 13:58 UK · 13:58 UTC

Next wipe

fixed weekdays

Thursday 29 October, 13:58 UK · 13:58 UTC

in 1d 3h

–days
–hours
–min
–sec

Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence

Coming wipes

  1. Thu 29 Oct 13:58 UK · 13:58 UTC 1d 3h
  2. Mon 2 Nov 13:57 UK · 13:57 UTC 5d 3h
  3. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 8h FW
  4. Mon 9 Nov 13:57 UK · 13:57 UTC 12d 3h
  5. Thu 12 Nov 13:58 UK · 13:58 UTC 15d 3h
  6. Mon 16 Nov 13:57 UK · 13:57 UTC 19d 3h
  7. Thu 19 Nov 13:58 UK · 13:58 UTC 22d 3h
  8. Mon 23 Nov 13:57 UK · 13:57 UTC 26d 3h

Players

AveragePeak
00.250.50.75114:0020:0002:0009:0015:0021:00

Hourly average and peak, UTC.

Server performance

01020304014:0020:0002:0009:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 13:58 UK · 13:58 UTC, in 1d 3h. Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:57 UKMon 26 Oct, 13:57 UTC · 1d ago – – running 0
Thu 22 Oct, 14:58 UKThu 22 Oct, 13:58 UTC · 5d ago 1 held half 4 days 0
Mon 19 Oct, 14:58 UKMon 19 Oct, 13:58 UTC · 8d ago 0 – 3 days 0
Thu 15 Oct, 14:58 UKThu 15 Oct, 13:58 UTC · 12d ago 1 held half 4 days 0
Mon 12 Oct, 14:58 UKMon 12 Oct, 13:58 UTC · 15d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
176/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
189/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
131/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
51/ 1000

Quick answers

from the figures on this page

Server details

Does Test Server (Upsurge Main) hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 78,395 entities, counting buildings, deployables and the rest. Memory use reached 2,516 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is Test Server (Upsurge Main), and is it online now?

Last seen 13 hours ago, Test Server (Upsurge Main) is offline now. The uptime it reports puts the last restart about 31 hours ago. It was up for 64 of 168 hours across the last 7 full days, 38% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.

In which location does Test Server (Upsurge Main) sit?

There is no published region for Test Server (Upsurge Main). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 155.103.85.145:28070 is its address.

What version of Rust is running on Test Server (Upsurge Main)?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Upsurge Main) runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Test Server (Upsurge Main)?

These are the tags Test Server (Upsurge Main) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Test Server (Upsurge Main)?

Test Server (Upsurge Main) appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is Test Server (Upsurge Main) on?

The game generates the map on Test Server (Upsurge Main), procedural, size 3,950, seed 253663126. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Which settings and rules are in force on Test Server (Upsurge Main)?

No gather rate appears in the name Test Server (Upsurge Main). Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

Which days and times does Test Server (Upsurge Main) schedule its wipes for?

Wipes on Test Server (Upsurge Main) follow a every Monday at 13:57 and every Thursday at 13:58 UTC pattern. Expect the next wipe on Thursday 29 October at 13:58 UTC. 44 hours is how long the current world has been running.

What should you expect from wipe day on Test Server (Upsurge Main)?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 7 hours in. 100% of recent wipes kept more than half the peak until the next wipe.

Player counts

Is Test Server (Upsurge Main) busy or quiet?

At this moment Test Server (Upsurge Main) is down, having last been seen 13 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 12:00 UTC, when the average was 1 players.

What position does Test Server (Upsurge Main) hold among Rust servers?

The last seven days of player hours rank Test Server (Upsurge Main) at #10,581, in the top 48% of ranked servers.

Getting in

What do you do to join Test Server (Upsurge Main)?

Two ways in: press F1 and enter client.connect 155.103.85.145:28070, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.