Local forecast
Test Server (Upsurge Main)
Offline 155.103.85.145:28070 checked 13h ago
Current conditions
observed 13h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,581
- top 48%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- 1d 3h
- Thu 29 Oct, 13:58 UK · 13:58 UTC
Next wipe
fixed weekdaysThursday 29 October, 13:58 UK · 13:58 UTC
in 1d 3h
Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence
Coming wipes
- Thu 29 Oct 13:58 UK · 13:58 UTC 1d 3h
- Mon 2 Nov 13:57 UK · 13:57 UTC 5d 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 8h FW
- Mon 9 Nov 13:57 UK · 13:57 UTC 12d 3h
- Thu 12 Nov 13:58 UK · 13:58 UTC 15d 3h
- Mon 16 Nov 13:57 UK · 13:57 UTC 19d 3h
- Thu 19 Nov 13:58 UK · 13:58 UTC 22d 3h
- Mon 23 Nov 13:57 UK · 13:57 UTC 26d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 13:58 UK · 13:58 UTC, in 1d 3h. Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:57 UKMon 26 Oct, 13:57 UTC · 1d ago | – | – | running | 0 |
| Thu 22 Oct, 14:58 UKThu 22 Oct, 13:58 UTC · 5d ago | 1 | held half | 4 days | 0 |
| Mon 19 Oct, 14:58 UKMon 19 Oct, 13:58 UTC · 8d ago | 0 | – | 3 days | 0 |
| Thu 15 Oct, 14:58 UKThu 15 Oct, 13:58 UTC · 12d ago | 1 | held half | 4 days | 0 |
| Mon 12 Oct, 14:58 UKMon 12 Oct, 13:58 UTC · 15d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Test Server (Upsurge Main) hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 78,395 entities, counting buildings, deployables and the rest. Memory use reached 2,516 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Test Server (Upsurge Main), and is it online now?
Last seen 13 hours ago, Test Server (Upsurge Main) is offline now. The uptime it reports puts the last restart about 31 hours ago. It was up for 64 of 168 hours across the last 7 full days, 38% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Test Server (Upsurge Main) sit?
There is no published region for Test Server (Upsurge Main). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 155.103.85.145:28070 is its address.
What version of Rust is running on Test Server (Upsurge Main)?
Rust network protocol 2635 and build 168909 on Linux is what Test Server (Upsurge Main) runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Test Server (Upsurge Main)?
These are the tags Test Server (Upsurge Main) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Test Server (Upsurge Main)?
Test Server (Upsurge Main) appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is Test Server (Upsurge Main) on?
The game generates the map on Test Server (Upsurge Main), procedural, size 3,950, seed 253663126. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Which settings and rules are in force on Test Server (Upsurge Main)?
No gather rate appears in the name Test Server (Upsurge Main). Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does Test Server (Upsurge Main) schedule its wipes for?
Wipes on Test Server (Upsurge Main) follow a every Monday at 13:57 and every Thursday at 13:58 UTC pattern. Expect the next wipe on Thursday 29 October at 13:58 UTC. 44 hours is how long the current world has been running.
What should you expect from wipe day on Test Server (Upsurge Main)?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 7 hours in. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
Is Test Server (Upsurge Main) busy or quiet?
At this moment Test Server (Upsurge Main) is down, having last been seen 13 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 12:00 UTC, when the average was 1 players.
What position does Test Server (Upsurge Main) hold among Rust servers?
The last seven days of player hours rank Test Server (Upsurge Main) at #10,581, in the top 48% of ranked servers.
Getting in
What do you do to join Test Server (Upsurge Main)?
Two ways in: press F1 and enter client.connect 155.103.85.145:28070, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://stevious.io.