Local forecast
A Rust Server
Online 155.103.86.38:28045 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,348
- top 38%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:47 UKSat 17 Oct, 19:47 UTC · 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Rust Server run?
Across the last 48 hours the average was 123 server fps, with a floor of 30. At its peak the world had 77,735 entities, counting buildings, deployables and the rest. The peak memory draw was 2,964 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Rust Server, and is it online now?
As of now, A Rust Server is online. Its reported uptime shows a restart about 8 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.
What location is A Rust Server based in?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 155.103.86.38:28045.
What version of Rust is running on A Rust Server?
On A Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do A Rust Server's tags tell you?
The server browser reads these tags from A Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is A Rust Server on?
A procedural map of size 3,500 with seed 1829923550, generated by the game, runs on A Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Rust Server?
The name of A Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server runs with VAC switched off.
Wipe schedule
On what schedule does A Rust Server wipe?
The record of A Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 10 hours.
What happens on A Rust Server when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 42 hours after the reset.
Population history
How many players does A Rust Server hold?
The live count for A Rust Server: 0 players, with 40 slots in total. Averaged over seven days: 0 players, peaking at 1. At 09:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does A Rust Server sit in the rankings?
Ranked #8,348 on seven-day player hours, A Rust Server is in the top 38% of all ranked servers.
How to join
How do you get into A Rust Server?
Two ways in: press F1 and enter client.connect 155.103.86.38:28045, or join from this page with Launch Rust, which opens Steam and connects you.