Rust Wipe StatsWipe forecast
Now 60,803 players 11,697 servers 113 fresh wipes in 3 h

Local forecast

A Sharkbite test server

Online 157.85.85.10:22459 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 25
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:12 UKThu 8 Oct, 10:12 UTC · 20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
137/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
15/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
53/ 1000

Quick answers

from the figures on this page

About the server

Does A Sharkbite test server hold a steady performance?

Server fps averaged 122 in the last 48 hours; the lowest was 34. Buildings, deployables and all else in the world took the entity count to a peak of 69,350. Memory use reached 5,531 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is A Sharkbite test server online at the moment, and how consistent is its uptime?

As of now, A Sharkbite test server is online. Its reported uptime shows a restart about 44 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.

In which location does A Sharkbite test server sit?

No region is published by A Sharkbite test server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.85.10:22459 is its address.

What version of Rust is running on A Sharkbite test server?

Rust network protocol 2635 and build 167231 on Linux is what A Sharkbite test server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do A Sharkbite test server's tags tell you?

For the game's server browser, A Sharkbite test server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp25 (Max players): 25 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167231 (Build): Build 167231 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does A Sharkbite test server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include A Sharkbite test server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is A Sharkbite test server on?

A Sharkbite test server runs a procedural map of size 3,600, seed 50000, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

Which settings and rules are in force on A Sharkbite test server?

No gather rate appears in the name A Sharkbite test server. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

When does A Sharkbite test server wipe?

Its rhythm cannot be read yet, as too few of A Sharkbite test server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 20 days.

What happens on A Sharkbite test server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

Is A Sharkbite test server busy or quiet?

The live count for A Sharkbite test server: 0 players, with 25 slots in total. The seven-day average stands at 0 players.

What position does A Sharkbite test server hold among Rust servers?

Ranked #15,411 on seven-day player hours, A Sharkbite test server is in the top 69% of all ranked servers.

Getting in

What steps let you join A Sharkbite test server?

Two ways in: press F1 and enter client.connect 157.85.85.10:22459, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp25
Max players 25 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs167231
Build Build 167231 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.