Local forecast
kornsnok82`s server
Online 157.85.85.232:25861 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #4,460
- top 20%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:02 UKTue 13 Oct, 17:02 UTC · 16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on kornsnok82`s server?
Its average over the last 48 hours was 190 server fps, and it never dropped below 148. The world held as many as 46,960 entities, buildings and deployables included. The peak memory draw was 4,034 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is kornsnok82`s server, and is it online now?
As of now, kornsnok82`s server is online. Its reported uptime shows a restart about 3 days 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 October 2026.
Where does kornsnok82`s server run from?
There is no published region for kornsnok82`s server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.85.232:25861 is its address.
What version of Rust is running on kornsnok82`s server?
Rust network protocol 2635 and build 168909 on Linux is what kornsnok82`s server runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on kornsnok82`s server?
For the game's server browser, kornsnok82`s server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does kornsnok82`s server appear among the Rust Wipe Stats lists and filters?
kornsnok82`s server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is kornsnok82`s server on?
A procedural map of size 3,000 with seed 618226138, generated by the game, runs on kornsnok82`s server. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does kornsnok82`s server use, and what rules does it enforce?
Gather rate is not given in the name for kornsnok82`s server. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does kornsnok82`s server wipe?
Too few wipes on kornsnok82`s server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 6 hours.
What happens on kornsnok82`s server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is kornsnok82`s server busy or quiet?
kornsnok82`s server is carrying 0 players at the moment, out of 40 slots. Across the past week it peaked at 3 and averaged 0 players. At 19:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does kornsnok82`s server sit in the rankings?
The last seven days of player hours rank kornsnok82`s server at #4,460, in the top 20% of ranked servers.
How to join
What do you do to join kornsnok82`s server?
Enter client.connect 157.85.85.232:25861 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.