Local forecast
A Shockbyte Rust Server
Online 157.85.85.48:22292 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #8,389
- top 38%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:40 UKWed 21 Oct, 19:40 UTC · 6d ago | 0 | – | running | 0 |
| Fri 2 Oct, 09:02 UKFri 2 Oct, 08:02 UTC · 25d ago | 2 | halved by day 9 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does A Shockbyte Rust Server run?
Its average over the last 48 hours was 115 server fps, and it never dropped below 88. Buildings, deployables and all else in the world took the entity count to a peak of 68,986. Memory use reached 5,519 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
As of now, A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 3 days 8 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.85.48:22292 is its address.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): 75 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 3,500, seed 1328391659. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 6 days 9 hours is how long the current world has been running.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 9.
Player counts
How many players does A Shockbyte Rust Server hold?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 75 slots. Averaged over seven days: 0 players, peaking at 3.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked #8,389 on seven-day player hours, A Shockbyte Rust Server is in the top 38% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 157.85.85.48:22292, or join from this page with Launch Rust, which opens Steam and connects you.