Rust Wipe StatsWipe forecast
Now 38,377 players 11,632 servers 101 fresh wipes in 3 h

Local forecast

312c

Online 157.85.86.244:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 1
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#9,088
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

18.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:52 UKSat 24 Oct, 20:52 UTC · 3d ago 1 – running 0
Fri 2 Oct, 07:29 UKFri 2 Oct, 06:29 UTC · 26d ago 0 – 22.6 days 0
Fri 18 Sep, 17:48 UKFri 18 Sep, 16:48 UTC · 39d ago 1 halved by day 1 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
98/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
107/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
16/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does 312c run?

Its average over the last 48 hours was 76 server fps, and it never dropped below 30. Buildings, deployables and all else in the world took the entity count to a peak of 145,405. At most it drew 5,341 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is 312c online at the moment, and how consistent is its uptime?

You will find 312c online at the moment. Going by its reported uptime, the last restart was about 29 hours ago. It was up for 76 of 168 hours across the last 7 full days, 45% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

What location is 312c based in?

For 312c, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.86.244:28015.

What version of Rust is running on 312c?

Rust network protocol 2635 and build 168909 on Linux is what 312c runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do 312c's tags tell you?

For the game's server browser, 312c publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does 312c appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include 312c are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on 312c?

312c runs a procedural map of size 5,000, seed 764331037, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does 312c use, and what rules does it enforce?

Gather rate is not given in the name for 312c. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

When does 312c wipe?

312c keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 9 hours.

What should you expect from wipe day on 312c?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

Is 312c busy or quiet?

Out of 1 slots, 312c has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.

How does 312c compare with other Rust servers in the rankings?

The last seven days of player hours rank 312c at #9,088, in the top 41% of ranked servers.

Join the server

What do you do to join 312c?

Open the console in Rust with F1, then type client.connect 157.85.86.244:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp1
Max players Capacity: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.