Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 95 fresh wipes in 3 h

Local forecast

Trio weekly The Snail Wills IT!

Online 157.85.86.54:26974 checked 1h ago

moddedoxide

Current conditions

observed 1h ago
0 / 75
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#9,158
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:14 UKSat 24 Oct, 20:14 UTC · 3d ago 1 – running 0
Sun 4 Oct, 04:36 UKSun 4 Oct, 03:36 UTC · 24d ago 1 halved by day 1 20.7 days 1
Fri 2 Oct, 19:24 UKFri 2 Oct, 18:24 UTC · 26d ago 2 – 1.4 days 0
Tue 29 Sep, 04:45 UKTue 29 Sep, 03:45 UTC · 29d ago 2 held half 3.6 days 0
Thu 24 Sep, 19:08 UKThu 24 Sep, 18:08 UTC · 34d ago 0 – 4.4 days 0
Thu 17 Sep, 19:08 UKThu 17 Sep, 18:08 UTC · 41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Trio weekly The Snail Wills IT!?

Its average over the last 48 hours was 121 server fps, and it never dropped below 76. Buildings, deployables and all else in the world took the entity count to a peak of 74,682. At most it drew 5,134 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is Trio weekly The Snail Wills IT!, and is it online now?

Right now Trio weekly The Snail Wills IT! is up and running. Its reported uptime shows a restart about 3 days 19 hours ago. In the last 7 full days it stayed up 78 of 168 hours, 46% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does Trio weekly The Snail Wills IT! run from?

There is no published region for Trio weekly The Snail Wills IT!. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.86.54:26974 is its address.

What version of Rust is running on Trio weekly The Snail Wills IT!?

Rust network protocol 2635 and build 168909 on Linux is what Trio weekly The Snail Wills IT! runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Trio weekly The Snail Wills IT!'s tags tell you?

The server browser reads these tags from Trio weekly The Snail Wills IT!: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Trio weekly The Snail Wills IT!?

These Rust Wipe Stats lists include Trio weekly The Snail Wills IT!: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is Trio weekly The Snail Wills IT! on?

The game generates the map on Trio weekly The Snail Wills IT!, procedural, size 3,700, seed 1255754510. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Trio weekly The Snail Wills IT! use, and what rules does it enforce?

No gather rate appears in the name Trio weekly The Snail Wills IT!. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Trio weekly The Snail Wills IT! wipe?

No next wipe can be predicted for Trio weekly The Snail Wills IT!: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 22 hours is how long the current world has been running.

What should you expect from wipe day on Trio weekly The Snail Wills IT!?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does Trio weekly The Snail Wills IT! carry?

Out of 75 slots, Trio weekly The Snail Wills IT! has 0 filled right now. The seven-day average is 0 players, with a peak of 1. At 05:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Trio weekly The Snail Wills IT! compare with other Rust servers in the rankings?

The last seven days of player hours rank Trio weekly The Snail Wills IT! at #9,158, in the top 41% of ranked servers.

Getting in

How do you get into Trio weekly The Snail Wills IT!?

Open the console in Rust with F1, then type client.connect 157.85.86.54:26974 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp75
Max players It holds 75 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.