Local forecast
myserver1
Online 157.85.86.75:23974 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #9,095
- top 41%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:40 UK FWThu 1 Oct, 20:40 UTC · 26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:31 UKThu 1 Oct, 01:31 UTC · 27d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on myserver1?
Server fps averaged 106 in the last 48 hours; the lowest was 84. The world held as many as 90,259 entities, buildings and deployables included. At most it drew 5,772 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is myserver1, and is it online now?
Right now myserver1 is up and running. Going by its reported uptime, the last restart was about 4 days 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is myserver1 based in?
For myserver1, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 157.85.86.75:23974.
What Rust version is myserver1 on?
On myserver1 you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on myserver1?
For the game's server browser, myserver1 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does myserver1 appear among the Rust Wipe Stats lists and filters?
myserver1 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is myserver1 on?
myserver1 runs a procedural map of size 4,000, seed 1374978814, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on myserver1?
Gather rate is not given in the name for myserver1. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does myserver1 schedule its wipes for?
The record of myserver1's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 9 hours.
What should you expect from wipe day on myserver1?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 2 hours in.
Player counts
How many players does myserver1 hold?
The live count for myserver1: 0 players, with 4 slots in total. Across the past week it peaked at 2 and averaged 0 players.
What position does myserver1 hold among Rust servers?
Player hours over the past week put myserver1 at #9,095, inside the top 41% of all ranked servers.
How to join
What do you do to join myserver1?
Enter client.connect 157.85.86.75:23974 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.