Local forecast
goldito
Online 157.85.86.79:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:41 UKFri 16 Oct, 02:41 UTC · 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does goldito run?
Across the last 48 hours the average was 95 server fps, with a floor of 81. Buildings, deployables and all else in the world took the entity count to a peak of 94,497. The peak memory draw was 4,426 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is goldito, and is it online now?
Right now goldito is up and running. The uptime it reports puts the last restart about 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
In which location does goldito sit?
No region is published by goldito. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.86.79:28015 is its address.
What version of Rust is running on goldito?
On goldito you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do goldito's tags tell you?
The server browser reads these tags from goldito: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does goldito appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include goldito are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on goldito?
goldito runs a procedural map of size 4,000, seed 50000, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does goldito use, and what rules does it enforce?
No gather rate appears in the name goldito. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does goldito wipe?
The record of goldito's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 11 days 20 hours.
What happens on goldito when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is goldito busy or quiet?
goldito is carrying 0 players at the moment, out of 40 slots. The seven-day average stands at 0 players.
How does goldito compare with other Rust servers in the rankings?
Ranked #15,405 on seven-day player hours, goldito is in the top 69% of all ranked servers.
Join the server
What do you do to join goldito?
Enter client.connect 157.85.86.79:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.