Local forecast
Back homë
Online 157.85.86.89:26971 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #4,375
- top 20%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:56 UKFri 16 Oct, 03:56 UTC · 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Back homë?
Its average over the last 48 hours was 190 server fps, and it never dropped below 149. Buildings, deployables and all else in the world took the entity count to a peak of 50,991. Memory use reached 3,991 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Back homë, and is it online now?
Right now Back homë is up and running. The uptime it reports puts the last restart about 45 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
What location is Back homë based in?
For Back homë, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.86.89:26971.
What Rust version is Back homë on?
Rust network protocol 2635 and build 168909 on Linux is what Back homë runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Back homë's tags tell you?
These are the tags Back homë publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Back homë appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Back homë: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Back homë?
Back homë runs a procedural map of size 3,000, seed 2093, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Back homë use, and what rules does it enforce?
No gather rate appears in the name Back homë. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
Which days and times does Back homë schedule its wipes for?
Its rhythm cannot be read yet, as too few of Back homë's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 4 hours.
What should you expect from wipe day on Back homë?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 44 hours in.
Player counts
How many players does Back homë hold?
The live count for Back homë: 0 players, with 10 slots in total. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.
How does Back homë compare with other Rust servers in the rankings?
Player hours over the past week put Back homë at #4,375, inside the top 20% of all ranked servers.
Join the server
What steps let you join Back homë?
Enter client.connect 157.85.86.89:26971 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.