Local forecast · EU
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Online EU 157.85.87.15:22657 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,520
- top 38% · #2145 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 9h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:52 UKFri 2 Oct, 01:52 UTC · 26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:40 UKWed 16 Sep, 16:40 UTC · 41d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 15:52 UKMon 14 Sep, 14:52 UTC · 43d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 02:17 UKMon 14 Sep, 01:17 UTC · 44d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Its average over the last 48 hours was 154 server fps, and it never dropped below 118. Buildings, deployables and all else in the world took the entity count to a peak of 50,734. The peak memory draw was 3,602 MB. A falling fps and a rising entity count show up to players as lag.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online at the moment, and how consistent is its uptime?
Right now [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is up and running. Its reported uptime shows a restart about 6 hours ago. It was up for 162 of 168 hours across the last 7 full days, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run from?
With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.87.15:22657.
What version of Rust is running on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
On [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
These are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear among the Rust Wipe Stats lists and filters?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The game generates the map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, procedural, size 3,000, seed 1179055683. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
Which days and times does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL schedule its wipes for?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 26 days 7 hours. The tags state that it wipes once a month.
What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 3 hours in. 50% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 7.
Player counts
How many players does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is carrying 0 players at the moment, out of 40 slots. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 01:00 UTC, when the average was 1 players.
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit in the rankings?
Seven-day player hours place [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #8,520, inside the top 38% of ranked servers and at #2,145 in Europe.
How to join
How do you get into [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Two ways in: press F1 and enter client.connect 157.85.87.15:22657, or join from this page with Launch Rust, which opens Steam and connects you.
