Local forecast · EU
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 7m ago
Current conditions
observed 7m agoplayers now
16% full
- 7-day average
- 30
- peak 74
- Rank
- #504
- top 2% · #248 in EU
- Last wipe
- 4d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 9d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 9d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 37d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 9d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:24 UKThu 22 Oct, 18:24 UTC · 4d ago | 74 | – | running | 28 |
| Thu 1 Oct, 19:18 UK FWThu 1 Oct, 18:18 UTC · 25d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Across the last 48 hours the average was 73 server fps, with a floor of 37. The world held as many as 193,419 entities, buildings and deployables included. At most it drew 8,903 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online at the moment, and how consistent is its uptime?
Right now [PvE] Relic Europe | No Killing | No Raiding | No Decay is up and running. The uptime it reports puts the last restart about 34 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit?
The EU tag places [PvE] Relic Europe | No Killing | No Raiding | No Decay in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.9.219:28017 is its address.
What version of Rust is running on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
On [PvE] Relic Europe | No Killing | No Raiding | No Decay you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which operator is responsible for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track all publish a relicpve.com hostname, so the same operator most likely runs them.
What do [PvE] Relic Europe | No Killing | No Raiding | No Decay's tags tell you?
The server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): The mode is plain Rust survival; mp200 (Max players): It holds 200 players; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay appear among the Rust Wipe Stats lists and filters?
[PvE] Relic Europe | No Killing | No Raiding | No Decay appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Settings and rules
What map is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
A procedural map of size 4,500 with seed 1994412, generated by the game, runs on [PvE] Relic Europe | No Killing | No Raiding | No Decay. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The name of [PvE] Relic Europe | No Killing | No Raiding | No Decay says nothing about gather rate. You can have 30 players in a group. It plays as roleplay, roleplay with towns, jobs and rules. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does [PvE] Relic Europe | No Killing | No Raiding | No Decay wipe?
The only wipe [PvE] Relic Europe | No Killing | No Raiding | No Decay takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 4 days 23 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Its recent wipes drew an average peak of 69 players. The crowd on the latest wipe reached its high 2 hours in. 100% of recent wipes kept more than half the peak until the next wipe.
Population history
What sort of population does [PvE] Relic Europe | No Killing | No Raiding | No Decay carry?
Out of 200 slots, [PvE] Relic Europe | No Killing | No Raiding | No Decay has 33 filled right now. Across the past week it peaked at 74 and averaged 30 players. The last 48 hours peak at 19:00 UTC, when the average was 52 players.
What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold among Rust servers?
Player hours over the last seven days rank [PvE] Relic Europe | No Killing | No Raiding | No Decay at #504, top 2% overall and #248 in Europe.
Join the server
What do you do to join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Open the console in Rust with F1, then type client.connect 64.40.9.219:28017 to join. On this page, Launch Rust does the same through Steam. https://relicpve.com is its website.
