Local forecast · EU
DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,893
- top 67% · #2527 in EU
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 5h
- Wed 28 Oct, 17:49 UK · 17:49 UTC
Next wipe
from its schedule tagWednesday 28 October, 17:49 UK · 17:49 UTC
in 5h
Its weekly schedule tag · low confidence
Coming wipes
- Wed 28 Oct 17:49 UK · 17:49 UTC 5h
- Wed 4 Nov 17:49 UK · 17:49 UTC 7d 5h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
- Wed 11 Nov 17:49 UK · 17:49 UTC 14d 5h
- Wed 18 Nov 17:49 UK · 17:49 UTC 21d 5h
- Wed 25 Nov 17:49 UK · 17:49 UTC 28d 5h
- Wed 2 Dec 17:49 UK · 17:49 UTC 35d 5h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 17:49 UK · 17:49 UTC, in 5h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:49 UKWed 14 Oct, 17:49 UTC · 13d ago | 8 | – | running | 2 |
| Wed 7 Oct, 20:28 UKWed 7 Oct, 19:28 UTC · 20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 16:54 UKMon 5 Oct, 15:54 UTC · 22d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 12:53 UKSun 4 Oct, 11:53 UTC · 24d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 16:10 UKThu 1 Oct, 15:10 UTC · 26d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 01:48 UKThu 1 Oct, 00:48 UTC · 27d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 18:11 UKTue 29 Sep, 17:11 UTC · 28d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does DRIFT 2X EU | Coming Soon | Private Playtesting run?
Server fps averaged 232 in the last 48 hours; the lowest was 172. Buildings, deployables and all else in the world took the entity count to a peak of 23,482. Memory use reached 4,469 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it online now?
Right now DRIFT 2X EU | Coming Soon | Private Playtesting is up and running. The uptime it reports puts the last restart about 6 days 15 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 29 September 2026.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting run from?
The EU tag places DRIFT 2X EU | Coming Soon | Private Playtesting in Europe, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.87.201:28015.
What version of Rust is running on DRIFT 2X EU | Coming Soon | Private Playtesting?
Rust network protocol 2634 and build 167781 on Linux is what DRIFT 2X EU | Coming Soon | Private Playtesting runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do DRIFT 2X EU | Coming Soon | Private Playtesting's tags tell you?
For the game's server browser, DRIFT 2X EU | Coming Soon | Private Playtesting publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear among the Rust Wipe Stats lists and filters?
DRIFT 2X EU | Coming Soon | Private Playtesting appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What map is DRIFT 2X EU | Coming Soon | Private Playtesting on?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on DRIFT 2X EU | Coming Soon | Private Playtesting. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on DRIFT 2X EU | Coming Soon | Private Playtesting?
Its name carries the gather figure: 2x on DRIFT 2X EU | Coming Soon | Private Playtesting. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe schedule
On what schedule does DRIFT 2X EU | Coming Soon | Private Playtesting wipe?
Its tag sets the prediction, because the record of DRIFT 2X EU | Coming Soon | Private Playtesting's wipes is too thin to confirm the schedule. Wednesday 28 October at 17:49 UTC is when its next wipe is due. The current map and world began 13 days 18 hours. Its tags carry a weekly wipe schedule.
What happens on DRIFT 2X EU | Coming Soon | Private Playtesting when wipe day arrives?
The average peak across its recent wipes was 9 players. 5 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.
Population
How many players does DRIFT 2X EU | Coming Soon | Private Playtesting hold?
Out of 75 slots, DRIFT 2X EU | Coming Soon | Private Playtesting has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting sit in the rankings?
Seven-day player hours place DRIFT 2X EU | Coming Soon | Private Playtesting at #14,893, inside the top 67% of ranked servers and at #2,527 in Europe.
Getting in
What steps let you join DRIFT 2X EU | Coming Soon | Private Playtesting?
Open the console in Rust with F1, then type client.connect 157.85.87.201:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://driftrust.com.
