Local forecast
mKpwnz Private Server
Offline 157.85.87.224:25520 checked 24d ago
Current conditions
observed 24d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,989
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:01 UKSat 3 Oct, 15:01 UTC · 25d ago | 1 | – | running | 0 |
| Wed 30 Sep, 08:52 UKWed 30 Sep, 07:52 UTC · 28d ago | 0 | – | 3.3 days | 0 |
| Tue 29 Sep, 18:00 UKTue 29 Sep, 17:00 UTC · 29d ago | 0 | – | 0.6 days | 0 |
| Tue 29 Sep, 06:59 UKTue 29 Sep, 05:59 UTC · 29d ago | 0 | – | 0.5 days | 0 |
| Sun 27 Sep, 10:50 UKSun 27 Sep, 09:50 UTC · 31d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is mKpwnz Private Server online at the moment, and how consistent is its uptime?
Last seen 24 days 17 hours ago, mKpwnz Private Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.
Where does mKpwnz Private Server run from?
For mKpwnz Private Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.87.224:25520 is its address.
What version of Rust is running on mKpwnz Private Server?
On mKpwnz Private Server you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do mKpwnz Private Server's tags tell you?
The server browser reads these tags from mKpwnz Private Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry mKpwnz Private Server?
These Rust Wipe Stats lists include mKpwnz Private Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on mKpwnz Private Server?
The game generates the map on mKpwnz Private Server, procedural, size 4,500, seed 2075292162. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does mKpwnz Private Server use, and what rules does it enforce?
Gather rate is not given in the name for mKpwnz Private Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does mKpwnz Private Server schedule its wipes for?
There is no next wipe to predict, because mKpwnz Private Server wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 25 days 11 hours.
What happens on mKpwnz Private Server when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does mKpwnz Private Server carry?
The last time mKpwnz Private Server was seen was 24 days 17 hours ago; it is offline right now.
Where does mKpwnz Private Server sit in the rankings?
The last seven days of player hours rank mKpwnz Private Server at #15,989, in the top 71% of ranked servers.
How to join
How do you get into mKpwnz Private Server?
Open the console in Rust with F1, then type client.connect 157.85.87.224:25520 to join. On this page, Launch Rust does the same through Steam.