Local forecast
A Shockbyte x Discord Production Rust Server
Online 157.85.87.249:27254 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does A Shockbyte x Discord Production Rust Server run?
Its average over the last 48 hours was 237 server fps, and it never dropped below 224. The world held as many as 8,233 entities, buildings and deployables included. At most it drew 3,319 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte x Discord Production Rust Server online at the moment. Going by its reported uptime, the last restart was about 2 days 18 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte x Discord Production Rust Server based in?
For A Shockbyte x Discord Production Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.87.249:27254.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do A Shockbyte x Discord Production Rust Server's tags tell you?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp125 (Max players): It holds 125 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server, procedural, size 1,500, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does A Shockbyte x Discord Production Rust Server wipe?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 23 hours.
Population
What sort of population does A Shockbyte x Discord Production Rust Server carry?
Out of 125 slots, A Shockbyte x Discord Production Rust Server has 0 filled right now. Over seven days to now, 0 players on average.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over the past week put A Shockbyte x Discord Production Rust Server at #15,341, inside the top 69% of all ranked servers.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.87.249:27254 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.