Local forecast
QCManiac
Online 157.85.91.105:29328 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:22 UKSun 4 Oct, 03:22 UTC · 24d ago | 3 | – | running | 0 |
| Fri 2 Oct, 08:09 UKFri 2 Oct, 07:09 UTC · 26d ago | 3 | – | 1.8 days | 0 |
| Sun 27 Sep, 01:02 UKSun 27 Sep, 00:02 UTC · 31d ago | 2 | halved by day 4 | 5.3 days | 0 |
| Mon 21 Sep, 04:49 UKMon 21 Sep, 03:49 UTC · 37d ago | 3 | held half | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does QCManiac run?
Server fps averaged 236 in the last 48 hours; the lowest was 228. At its peak the world had 18,973 entities, counting buildings, deployables and the rest. The peak memory draw was 3,240 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is QCManiac, and is it online now?
As of now, QCManiac is online. Its reported uptime shows a restart about 2 days 6 hours ago. It was up for 38 of 168 hours across the last 7 full days, 23% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
What location is QCManiac based in?
There is no published region for QCManiac. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 157.85.91.105:29328 is its address.
What version of Rust is running on QCManiac?
On QCManiac you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on QCManiac?
The server browser reads these tags from QCManiac: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry QCManiac?
These Rust Wipe Stats lists include QCManiac: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is QCManiac on?
A procedural map of size 2,000 with seed 50000, generated by the game, runs on QCManiac. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
What settings does QCManiac use, and what rules does it enforce?
No gather rate appears in the name QCManiac. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does QCManiac schedule its wipes for?
No next wipe can be predicted for QCManiac: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 17 hours is how long the current world has been running.
What should you expect from wipe day on QCManiac?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its high 0 hours in. 50% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 4.
Population
Is QCManiac busy or quiet?
The live count for QCManiac: 0 players, with 40 slots in total. The average for the past week is 0 players.
Where does QCManiac sit in the rankings?
Player hours over the past week put QCManiac at #15,348, inside the top 69% of all ranked servers.
How to join
What steps let you join QCManiac?
Enter client.connect 157.85.91.105:29328 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.