Rust Wipe StatsWipe forecast
Now 45,884 players 11,696 servers 101 fresh wipes in 3 h

Local forecast

Mark VI Vanilla

Online 157.85.91.226:29673 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0002:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

05010015020001:0002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
35/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Mark VI Vanilla run?

Server fps averaged 91 in the last 48 hours; the lowest was 4. Buildings, deployables and all else in the world took the entity count to a peak of 103,789. The peak memory draw was 4,348 MB. Players feel lag when fps drops and the entity count climbs.

Is Mark VI Vanilla online at the moment, and how consistent is its uptime?

As of now, Mark VI Vanilla is online. The uptime it reports puts the last restart about 5 hours ago. In the last 7 full days it stayed up 7 of 168 hours, 4% of the time. The first sighting by Rust Wipe Stats was on 3 October 2026.

Where does Mark VI Vanilla run from?

For Mark VI Vanilla, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.91.226:29673 is its address.

What Rust version is Mark VI Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what Mark VI Vanilla runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Mark VI Vanilla?

The server browser reads these tags from Mark VI Vanilla: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Mark VI Vanilla appear among the Rust Wipe Stats lists and filters?

Mark VI Vanilla appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Mark VI Vanilla on?

A procedural map of size 4,250 with seed 1, generated by the game, runs on Mark VI Vanilla. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Mark VI Vanilla?

No gather rate appears in the name Mark VI Vanilla. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Mark VI Vanilla wipe?

The record of Mark VI Vanilla's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 6 hours.

Population

How many players does Mark VI Vanilla hold?

Out of 10 slots, Mark VI Vanilla has 0 filled right now. The seven-day average stands at 0 players.

What position does Mark VI Vanilla hold among Rust servers?

Ranked #15,349 on seven-day player hours, Mark VI Vanilla is in the top 69% of all ranked servers.

Join the server

What do you do to join Mark VI Vanilla?

Enter client.connect 157.85.91.226:29673 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.