Local forecast
Super1337Server
Online 157.85.91.24:29775 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:33 UKFri 2 Oct, 22:33 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Super1337Server run?
Its average over the last 48 hours was 209 server fps, and it never dropped below 153. Buildings, deployables and all else in the world took the entity count to a peak of 50,192. At most it drew 3,949 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Super1337Server, and is it online now?
As of now, Super1337Server is online. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Super1337Server run from?
There is no published region for Super1337Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.91.24:29775.
What version of Rust is running on Super1337Server?
On Super1337Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Super1337Server's tags tell you?
The server browser reads these tags from Super1337Server: gmrust (Game mode): The mode is plain Rust survival; mp16 (Max players): Capacity: 16; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Super1337Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Super1337Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Super1337Server on?
The game generates the map on Super1337Server, procedural, size 3,000, seed 2147483647. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Super1337Server use, and what rules does it enforce?
No gather rate appears in the name Super1337Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Super1337Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Super1337Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 14 hours.
What happens on Super1337Server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 6 hours after the reset.
Population history
Is Super1337Server busy or quiet?
Super1337Server is carrying 0 players at the moment, out of 16 slots. The average for the past week is 0 players.
Where does Super1337Server sit in the rankings?
The last seven days of player hours rank Super1337Server at #15,432, in the top 69% of ranked servers.
How to join
How do you get into Super1337Server?
Two ways in: press F1 and enter client.connect 157.85.91.24:29775, or join from this page with Launch Rust, which opens Steam and connects you.