Local forecast
loading server
Offline 157.85.91.31:23953 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:28 UKFri 2 Oct, 03:28 UTC · 26d ago | 2 | – | running | 0 |
| Wed 30 Sep, 01:48 UKWed 30 Sep, 00:48 UTC · 28d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 20:26 UKSun 27 Sep, 19:26 UTC · 30d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is loading server, and is it online now?
loading server is currently offline, with the last sighting 5 days 19 hours ago. In the last 7 full days it stayed up 42 of 168 hours, 25% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.
Where does loading server run from?
For loading server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 157.85.91.31:23953 is its address.
What Rust version is loading server on?
On loading server you will find Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on loading server?
These are the tags loading server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry loading server?
These Rust Wipe Stats lists include loading server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is loading server on?
A procedural map of size 2,000 with seed 50000, generated by the game, runs on loading server. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does loading server use, and what rules does it enforce?
The name of loading server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server runs with VAC switched off.
Wipe schedule
When does loading server wipe?
loading server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 9 hours.
What happens on loading server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Population history
How many players does loading server hold?
At this moment loading server is down, having last been seen 5 days 19 hours ago. Over seven days to now, 0 players on average.
What position does loading server hold among Rust servers?
The last seven days of player hours rank loading server at #15,432, in the top 69% of ranked servers.
Getting in
What steps let you join loading server?
Open the console in Rust with F1, then type client.connect 157.85.91.31:23953 to join. On this page, Launch Rust does the same through Steam.