Local forecast
Rusty Sack
Online 157.85.91.42:28789 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,433
- top 24%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:39 UKThu 22 Oct, 22:39 UTC · 6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Rusty Sack run?
Across the last 48 hours the average was 145 server fps, with a floor of 105. At its peak the world had 70,078 entities, counting buildings, deployables and the rest. At most it drew 3,685 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Rusty Sack online at the moment, and how consistent is its uptime?
Right now Rusty Sack is up and running. Its reported uptime shows a restart about 2 hours ago. It was up for 143 of 144 hours across the last 6 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
Where does Rusty Sack run from?
No region is published by Rusty Sack. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.91.42:28789.
What version of Rust is running on Rusty Sack?
On Rusty Sack you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Rusty Sack?
For the game's server browser, Rusty Sack publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rusty Sack?
The Rust Wipe Stats lists that include Rusty Sack are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is Rusty Sack on?
Rusty Sack runs a procedural map of size 3,500, seed 1862422565, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Rusty Sack use, and what rules does it enforce?
The name of Rusty Sack says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
When does Rusty Sack wipe?
Its rhythm cannot be read yet, as too few of Rusty Sack's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 6 days 3 hours.
What happens on Rusty Sack when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Player counts
Is Rusty Sack busy or quiet?
Rusty Sack is carrying 0 players at the moment, out of 40 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 00:00 UTC, when the average was 0 players.
Where does Rusty Sack sit in the rankings?
Player hours over the past week put Rusty Sack at #5,433, inside the top 24% of all ranked servers.
Getting in
What do you do to join Rusty Sack?
Enter client.connect 157.85.91.42:28789 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.