Local forecast
SDFC
Online 157.85.92.206:24131 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #10,596
- top 48%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:50 UKFri 23 Oct, 23:50 UTC · 4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 00:07 UK FWThu 1 Oct, 23:07 UTC · 26d ago | 4 | halved by day 10 | 22 days | 0 |
| Wed 30 Sep, 20:51 UKWed 30 Sep, 19:51 UTC · 28d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does SDFC hold a steady performance?
Server fps averaged 117 in the last 48 hours; the lowest was 93. Buildings, deployables and all else in the world took the entity count to a peak of 74,196. The peak memory draw was 4,557 MB. A falling fps and a rising entity count show up to players as lag.
Is SDFC online at the moment, and how consistent is its uptime?
Right now SDFC is up and running. Its reported uptime shows a restart about 3 days 4 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
What location is SDFC based in?
For SDFC, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.92.206:24131.
What Rust version is SDFC on?
Rust network protocol 2635 and build 168909 on Linux is what SDFC runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on SDFC?
For the game's server browser, SDFC publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SDFC appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SDFC: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is SDFC on?
SDFC runs a procedural map of size 3,500, seed 936351419, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on SDFC?
Gather rate is not given in the name for SDFC. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does SDFC wipe?
There is no next wipe to predict, because SDFC wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 4 days 23 hours is how long the current world has been running.
What should you expect from wipe day on SDFC?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 10 when the crowd did not hold.
Population history
What sort of population does SDFC carry?
SDFC is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 2.
How does SDFC compare with other Rust servers in the rankings?
The last seven days of player hours rank SDFC at #10,596, in the top 48% of ranked servers.
Getting in
What do you do to join SDFC?
Open the console in Rust with F1, then type client.connect 157.85.92.206:24131 to join. On this page, Launch Rust does the same through Steam.