Rust Wipe StatsWipe forecast
Now 74,585 players 11,767 servers 237 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.92.39:27756 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 40
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#5,563
top 25%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:40 UKMon 19 Oct, 05:40 UTC · 10d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
65/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
24/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
281/ 310

Quick answers

from the figures on this page

About the server

Is performance good on A Shockbyte Rust Server?

Server fps averaged 175 in the last 48 hours; the lowest was 1. At its peak the world had 49,328 entities, counting buildings, deployables and the rest. Memory use reached 3,549 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 8 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.

What location is A Shockbyte Rust Server based in?

There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.92.39:27756.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, procedural, size 3,000, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 17 hours is how long the current world has been running.

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 46 hours in.

Population

What sort of population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 4. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #5,563, in the top 25% of ranked servers.

Getting in

What do you do to join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.92.39:27756 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players Capacity: 40.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.