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Now 78,914 players 11,790 servers 245 fresh wipes in 3 h

Local forecast

Shenanigans Crew Server

Online 157.85.92.54:20557 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
1 / 12
players now
Quiet H 3 · avg 1 7-day high and average

8% full

7-day average
1
peak 3
Rank
#3,255
top 15%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:03 UKFri 16 Oct, 23:03 UTC · 12d ago 3 – running 0
Fri 2 Oct, 15:52 UKFri 2 Oct, 14:52 UTC · 27d ago 5 halved by day 7 14.3 days 0
Thu 1 Oct, 22:39 UK FWThu 1 Oct, 21:39 UTC · 28d ago 5 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
40/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
84/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
87/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
301/ 310

Quick answers

from the figures on this page

Server facts

How smoothly does Shenanigans Crew Server run?

Across the last 48 hours the average was 58 server fps, with a floor of 23. Buildings, deployables and all else in the world took the entity count to a peak of 50,612. Memory use reached 3,529 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is Shenanigans Crew Server, and is it online now?

Right now Shenanigans Crew Server is up and running. Going by its reported uptime, the last restart was about 55 minutes ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Shenanigans Crew Server run from?

For Shenanigans Crew Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.92.54:20557 is its address.

What version of Rust is running on Shenanigans Crew Server?

On Shenanigans Crew Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Shenanigans Crew Server?

The server browser reads these tags from Shenanigans Crew Server: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): It holds 12 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Shenanigans Crew Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Shenanigans Crew Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is Shenanigans Crew Server on?

A procedural map of size 3,000 with seed 5000, generated by the game, runs on Shenanigans Crew Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Shenanigans Crew Server?

No gather rate appears in the name Shenanigans Crew Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Shenanigans Crew Server wipe?

No next wipe can be predicted for Shenanigans Crew Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 23 hours.

What happens on Shenanigans Crew Server when wipe day arrives?

Its recent wipes drew an average peak of 4 players. 27 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 7.

Population

What sort of population does Shenanigans Crew Server carry?

The live count for Shenanigans Crew Server: 1 players, with 12 slots in total. Averaged over seven days: 1 players, peaking at 3. At 03:00 UTC it was busiest over the past 48 hours, averaging 3 players.

How does Shenanigans Crew Server compare with other Rust servers in the rankings?

Ranked #3,255 on seven-day player hours, Shenanigans Crew Server is in the top 15% of all ranked servers.

Join the server

What steps let you join Shenanigans Crew Server?

Open the console in Rust with F1, then type client.connect 157.85.92.54:20557 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp12
Max players It holds 12 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.