Local forecast
Shenanigans Crew Server
Online 157.85.92.54:20557 checked 12m ago
Current conditions
observed 12m agoplayers now
8% full
- 7-day average
- 1
- peak 3
- Rank
- #3,255
- top 15%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 00:03 UKFri 16 Oct, 23:03 UTC · 12d ago | 3 | – | running | 0 |
| Fri 2 Oct, 15:52 UKFri 2 Oct, 14:52 UTC · 27d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 22:39 UK FWThu 1 Oct, 21:39 UTC · 28d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Shenanigans Crew Server run?
Across the last 48 hours the average was 58 server fps, with a floor of 23. Buildings, deployables and all else in the world took the entity count to a peak of 50,612. Memory use reached 3,529 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Shenanigans Crew Server, and is it online now?
Right now Shenanigans Crew Server is up and running. Going by its reported uptime, the last restart was about 55 minutes ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Shenanigans Crew Server run from?
For Shenanigans Crew Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.92.54:20557 is its address.
What version of Rust is running on Shenanigans Crew Server?
On Shenanigans Crew Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Shenanigans Crew Server?
The server browser reads these tags from Shenanigans Crew Server: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): It holds 12 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Shenanigans Crew Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Shenanigans Crew Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is Shenanigans Crew Server on?
A procedural map of size 3,000 with seed 5000, generated by the game, runs on Shenanigans Crew Server. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Shenanigans Crew Server?
No gather rate appears in the name Shenanigans Crew Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Shenanigans Crew Server wipe?
No next wipe can be predicted for Shenanigans Crew Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 23 hours.
What happens on Shenanigans Crew Server when wipe day arrives?
Its recent wipes drew an average peak of 4 players. 27 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 7.
Population
What sort of population does Shenanigans Crew Server carry?
The live count for Shenanigans Crew Server: 1 players, with 12 slots in total. Averaged over seven days: 1 players, peaking at 3. At 03:00 UTC it was busiest over the past 48 hours, averaging 3 players.
How does Shenanigans Crew Server compare with other Rust servers in the rankings?
Ranked #3,255 on seven-day player hours, Shenanigans Crew Server is in the top 15% of all ranked servers.
Join the server
What steps let you join Shenanigans Crew Server?
Open the console in Rust with F1, then type client.connect 157.85.92.54:20557 to join. On this page, Launch Rust does the same through Steam.