Local forecast
A Shockbyte Rust Server
Online 157.85.93.42:24902 checked 3h ago
Current conditions
observed 3h agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #4,977
- top 22%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 02:50 UKTue 6 Oct, 01:50 UTC · 22d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does A Shockbyte Rust Server run?
Server fps averaged 155 in the last 48 hours; the lowest was 48. The world held as many as 70,682 entities, buildings and deployables included. Memory use reached 4,546 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 2 days 3 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.93.42:24902 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp3 (Max players): Capacity: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 3,500, seed 1862422565. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 18 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does A Shockbyte Rust Server carry?
Out of 3 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 3. At 02:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #4,977, in the top 22% of ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Enter client.connect 157.85.93.42:24902 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.