Local forecast
A Shockbyte Rust Server
Online 157.85.94.28:25084 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte Rust Server?
Its average over the last 48 hours was 232 server fps, and it never dropped below 216. Buildings, deployables and all else in the world took the entity count to a peak of 8,203. At most it drew 3,461 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Its reported uptime shows a restart about 10 days 20 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 17 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.85.94.28:25084 is its address.
What version of Rust is running on A Shockbyte Rust Server?
On A Shockbyte Rust Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on A Shockbyte Rust Server?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 22 hours.
Population history
What sort of population does A Shockbyte Rust Server carry?
Out of 2 slots, A Shockbyte Rust Server has 0 filled right now. Over seven days to now, 0 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #15,432, inside the top 69% of all ranked servers.
Getting in
What do you do to join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 157.85.94.28:25084, or join from this page with Launch Rust, which opens Steam and connects you.