Rust Wipe StatsWipe forecast
Now 53,534 players 11,735 servers 127 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 157.85.95.249:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 10
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#9,845
top 44%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:08 UKSat 24 Oct, 17:08 UTC · 4d ago 2 – running 0
Fri 9 Oct, 19:41 UKFri 9 Oct, 18:41 UTC · 19d ago 5 halved by day 5 14.9 days 3
Sat 3 Oct, 12:05 UKSat 3 Oct, 11:05 UTC · 25d ago 4 halved by day 5 6.3 days 3
Fri 2 Oct, 18:26 UKFri 2 Oct, 17:26 UTC · 26d ago 4 – 0.7 days 0
Fri 25 Sep, 17:19 UKFri 25 Sep, 16:19 UTC · 33d ago 3 halved by day 5 7 days 0
Fri 18 Sep, 17:51 UKFri 18 Sep, 16:51 UTC · 40d ago 4 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

Server facts

Does A Shockbyte Rust Server hold a steady performance?

Across the last 48 hours the average was 119 server fps, with a floor of 114. The world held as many as 23,206 entities, buildings and deployables included. At most it drew 3,475 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now, A Shockbyte Rust Server is online. Its reported uptime shows a restart about 4 days 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 157.85.95.249:28015.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What map is A Shockbyte Rust Server on?

A Shockbyte Rust Server runs a procedural map of size 2,200, seed 57841, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 4 days 6 hours is how long the current world has been running.

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes was 4 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 5.

Population history

What sort of population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 10 slots. Across the past week it peaked at 2 and averaged 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put A Shockbyte Rust Server at #9,845, inside the top 44% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 157.85.95.249:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.