Local forecast
Prototype-War X
Online 157.85.95.26:21406 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,595
- top 57%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:11 UKThu 15 Oct, 08:11 UTC · 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Prototype-War X run?
Server fps averaged 184 in the last 48 hours; the lowest was 76. Buildings, deployables and all else in the world took the entity count to a peak of 57,499. The peak memory draw was 4,328 MB. A falling fps and a rising entity count show up to players as lag.
Is Prototype-War X online at the moment, and how consistent is its uptime?
Right now Prototype-War X is up and running. Its reported uptime shows a restart about 20 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.
What location is Prototype-War X based in?
For Prototype-War X, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 157.85.95.26:21406 is its address.
What version of Rust is running on Prototype-War X?
On Prototype-War X you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Prototype-War X's tags tell you?
The server browser reads these tags from Prototype-War X: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Prototype-War X?
The Rust Wipe Stats lists that include Prototype-War X are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Prototype-War X?
A procedural map of size 3,000 with seed 387278108, generated by the game, runs on Prototype-War X. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Prototype-War X use, and what rules does it enforce?
No gather rate appears in the name Prototype-War X. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does Prototype-War X wipe?
Its rhythm cannot be read yet, as too few of Prototype-War X's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 13 hours.
What happens on Prototype-War X when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is Prototype-War X busy or quiet?
Prototype-War X is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 1.
Where does Prototype-War X sit in the rankings?
Player hours over the past week put Prototype-War X at #12,595, inside the top 57% of all ranked servers.
Join the server
How do you get into Prototype-War X?
Open the console in Rust with F1, then type client.connect 157.85.95.26:21406 to join. On this page, Launch Rust does the same through Steam.