Local forecast
Kurama-World
Online 157.85.95.52:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,531
- top 61%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:22 UKMon 19 Oct, 18:22 UTC · 9d ago | 1 | – | running | 0 |
| Mon 19 Oct, 13:04 UKMon 19 Oct, 12:04 UTC · 9d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Kurama-World hold a steady performance?
Across the last 48 hours the average was 82 server fps, with a floor of 66. At its peak the world had 143,531 entities, counting buildings, deployables and the rest. Memory use reached 6,536 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Kurama-World online at the moment, and how consistent is its uptime?
You will find Kurama-World online at the moment. The uptime it reports puts the last restart about 2 days 22 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 18 October 2026 it was first recorded by Rust Wipe Stats.
Where does Kurama-World run from?
There is no published region for Kurama-World. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 157.85.95.52:28015 is its address.
What version of Rust is running on Kurama-World?
Rust network protocol 2635 and build 168909 on Linux is what Kurama-World runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Kurama-World?
The server browser reads these tags from Kurama-World: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Kurama-World?
Kurama-World appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on Kurama-World?
The game generates the map on Kurama-World, procedural, size 5,000, seed 853673738. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Kurama-World?
The name of Kurama-World says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does Kurama-World schedule its wipes for?
The record of Kurama-World's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 14 hours.
What happens on Kurama-World when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does Kurama-World hold?
Out of 75 slots, Kurama-World has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
What position does Kurama-World hold among Rust servers?
Ranked #13,531 on seven-day player hours, Kurama-World is in the top 61% of all ranked servers.
How to join
What steps let you join Kurama-World?
Two ways in: press F1 and enter client.connect 157.85.95.52:28015, or join from this page with Launch Rust, which opens Steam and connects you.