Local forecast
LinuxGSM
Online 158.160.219.95:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,074
- top 68%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on LinuxGSM?
Across the last 48 hours the average was 46 server fps, with a floor of 33. The world held as many as 153,244 entities, buildings and deployables included. At most it drew 7,286 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is LinuxGSM online at the moment, and how consistent is its uptime?
Right now LinuxGSM is up and running. Going by its reported uptime, the last restart was about 11 days 3 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
Where does LinuxGSM run from?
No region is published by LinuxGSM. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 158.160.219.95:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on LinuxGSM?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LinuxGSM?
These Rust Wipe Stats lists include LinuxGSM: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is LinuxGSM on?
LinuxGSM runs a procedural map of size 5,000, seed 878195062, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does LinuxGSM use, and what rules does it enforce?
No gather rate appears in the name LinuxGSM. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.
Wipe days
When does LinuxGSM wipe?
The record of LinuxGSM's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 5 hours.
Player counts
Is LinuxGSM busy or quiet?
The live count for LinuxGSM: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
What position does LinuxGSM hold among Rust servers?
The last seven days of player hours rank LinuxGSM at #15,074, in the top 68% of ranked servers.
Join the server
How do you get into LinuxGSM?
Two ways in: press F1 and enter client.connect 158.160.219.95:28015, or join from this page with Launch Rust, which opens Steam and connects you.
