Local forecast
PvE test
Offline 159.26.105.90:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
25% full
- 7-day average
- 0
- peak –
- Rank
- #13,833
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is PvE test, and is it online now?
Right now PvE test is down; the last sighting was 24 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
What location is PvE test based in?
For PvE test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 159.26.105.90:28015 is its address.
What Rust version is PvE test on?
Rust network protocol 2634 and build 166586 on Windows is what PvE test runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on PvE test?
The server browser reads these tags from PvE test: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does PvE test appear among the Rust Wipe Stats lists and filters?
PvE test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is PvE test on?
The game generates the map on PvE test, a procedural one.
Which settings and rules are in force on PvE test?
Gather rate is not given in the name for PvE test. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does PvE test schedule its wipes for?
Too few wipes on PvE test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 25 days 9 hours.
Population history
Is PvE test busy or quiet?
PvE test is offline at the moment; the last sighting was 24 days 19 hours ago.
Where does PvE test sit in the rankings?
The last seven days of player hours rank PvE test at #13,833, in the top 61% of ranked servers.
Getting in
What do you do to join PvE test?
Enter client.connect 159.26.105.90:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.