Rust Wipe StatsWipe forecast
Now 86,398 players 11,795 servers 157 fresh wipes in 3 h

Local forecast

My Local Testing Server

Offline 159.26.106.135:28015 checked 26d ago

moddedoxide

Current conditions

observed 26d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,903
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UKFri 2 Oct, 10:17 UTC · 26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
201/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
174/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
117/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
20/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
44/ 1000

Quick answers

from the figures on this page

Server details

Is My Local Testing Server online at the moment, and how consistent is its uptime?

Right now My Local Testing Server is down; the last sighting was 26 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

In which location does My Local Testing Server sit?

No region is published by My Local Testing Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 159.26.106.135:28015.

What Rust version is My Local Testing Server on?

Rust network protocol 2634 and build 166586 on Windows is what My Local Testing Server runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do My Local Testing Server's tags tell you?

The server browser reads these tags from My Local Testing Server: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry My Local Testing Server?

My Local Testing Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What settings does My Local Testing Server use, and what rules does it enforce?

The name of My Local Testing Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does My Local Testing Server wipe?

The record of My Local Testing Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 5 hours is how long the current world has been running.

What should you expect from wipe day on My Local Testing Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

What sort of population does My Local Testing Server carry?

At this moment My Local Testing Server is down, having last been seen 26 days 2 hours ago.

What position does My Local Testing Server hold among Rust servers?

Ranked #15,903 on seven-day player hours, My Local Testing Server is in the top 70% of all ranked servers.

Join the server

What do you do to join My Local Testing Server?

Open the console in Rust with F1, then type client.connect 159.26.106.135:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build It runs game build 166586.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.