Rust Wipe StatsWipe forecast
Now 50,841 players 11,736 servers 115 fresh wipes in 3 h

Local forecast

Nightman 1

Online 160.191.57.196:28015 checked 13m ago

moddedoxide

Current conditions

observed 13m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#12,781
top 57%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
46/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
45/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
50/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Nightman 1 run?

Across the last 48 hours the average was 110 server fps, with a floor of 63. At its peak the world had 81,718 entities, counting buildings, deployables and the rest. The peak memory draw was 2,204 MB. A falling fps and a rising entity count show up to players as lag.

Is Nightman 1 online at the moment, and how consistent is its uptime?

Right now Nightman 1 is up and running. The uptime it reports puts the last restart about 1 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.

In which location does Nightman 1 sit?

There is no published region for Nightman 1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.191.57.196:28015 is its address.

What version of Rust is running on Nightman 1?

On Nightman 1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Nightman 1?

The server browser reads these tags from Nightman 1: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Nightman 1?

The Rust Wipe Stats lists that include Nightman 1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Nightman 1?

A procedural map of size 3,850 with seed 181122162, generated by the game, runs on Nightman 1. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Nightman 1?

No gather rate appears in the name Nightman 1. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Nightman 1 schedule its wipes for?

The record of Nightman 1's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours is how long the current world has been running.

Population history

What sort of population does Nightman 1 carry?

The live count for Nightman 1: 0 players, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Where does Nightman 1 sit in the rankings?

Ranked #12,781 on seven-day player hours, Nightman 1 is in the top 57% of all ranked servers.

How to join

What steps let you join Nightman 1?

Open the console in Rust with F1, then type client.connect 160.191.57.196:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.